#pragma once

class INetSocket
{
public:
					~INetSocket ( void ) {}
};


class INetSystem
{
public:
						~INetSystem 	( void ) {}

//	virtual ISocket		*CreateSocket 	( void ) {};
	virtual void		Bind			( void ) {};
	virtual void		Send			( INetSocket *socket, const char* msg ) {};
	virtual void		Recv			( void ) {};
	virtual void		Update			( void ) {};
};


